The most recent PlayerUnknown’s Battlegrounds patch made a significant change to the way sound works. The recent PUBG patch does not appear to be a big one, as in the past and the patch notes documented a few minor fixes and the arrival of new cosmetic items. Sometime after the patch’s release, however, players started reported what they described as audio issues. Most just assumed it’s a bug – PUBG has many – but others insisted the developer had messed with the game’s positional audio, requiring players to re-learn how to locate opponents based on their shots – a crucial element of gameplay in PUBG.
Now, PUBG Corp. has admitted that the system for positional audio has indeed seen some tweaks the studio failed to mention. Previously, the plugin gave players the ability to hear other players through positional sounds like movement, gun shots, car engines, and explosions, and before the patch it was easy to tell if shots were fired from right or left, above, or below you. Now it’s much harder – and all a result of the update. PUBG’s new system should fix these problems, and the developer demonstrated this with the help of before/after videos, two of which you can see below.
Some of the sounds come out muffled or garbled, which is the main thing players have been complaining about. To that end, PUBG Corp. promised to look into this feedback and make changes as needed.
PUBG pulls this weekend’s 50-player deathmatch mode over server issues
Those playing PlayerUnknown’s Battlegrounds this weekend might be wondering where the recent 50-player deathmatch limited-time game mode is. The event mode, dubbed Desert Knights, kicked off on Thursday evening and was scheduled to run though the weekend, however developer Bluehole has revealed that it had shut down the mode altogether after the game began experiencing major server issues. Unfortunately PUBG players had less than 24 hours to give Desert Knights a try, as it was removed from the game on Friday afternoon. It was discovered that the mode was causing problems for the game’s servers, which in turn prevented a large number of players from even connecting to PUBG. In other words, it was a choice between leaving the mode available for some players while keeping others from playing at all, or pulling the mode and addressing the issues for everyone.
The PUBG Help account on Twitter has noted that they’ve completed emergency maintenance on the game, and servers are stable once again. Players who had difficulty connecting between Thursday and Friday should have no problems now. Desert Knights marked the return of PUBG’s War Mode, which made its debut last month, albeit with some tweaked rules. Teams of five were created from the 50-player groups, who were then pitted against each other in a battle to the death. Unlike the typical battle royale modes, players can respawn and the winning team is the first to reach 200 points.
Project: Battle looks to take on PUBG Mobile, now available in alpha
Developer NetEase announced Project: Battle, the developer’s third battle royale-style mobile title. As with other similar titles, Project: Battle brings players closer and closer together until only one player remains. Project: Battle is available as an alpha, with a final release date unknown. Fortnite: Battle Royale and PUBG Mobile might be the most popular and well-known battle royale-style games, but they are far from the only ones. Take Project: Battle, for example, which is now available as an alpha build on the Play Store.
As with other battle royale-style games, the objective in Project: Battle is to take on dozens of other players and be the sole survivor, and also features cartoony visuals like Fortnite. Unlike Fortnite, you do not gather various building materials in Project: Battle. You can then use quantum cube energy to build things like radars, in addition to your typical walls and floors. Project: Battle also includes air and sea vehicles to compliment land vehicles, as well as the ability to camouflage yourself with your surroundings.